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 [MAP] Deathrun Pzinkiller

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[MAP] Deathrun Pzinkiller Empty
PostSubject: [MAP] Deathrun Pzinkiller   [MAP] Deathrun Pzinkiller I_icon_minitimeFri Aug 31, 2012 11:30 pm

What's up everyone and this is my topic about my deathrun map called "Painkiller".
I have 3 hazard roads for CTs and, of coursely, 3 safe roads for T's to turn on the hazards.
I need ideas for the third road, guys! There is still no hazards. So, I'm planning to make 3 or 4 hazards on the third road. I will make some sort of competition:
PAINKILLER COMPETITION

4 guys are making hazards on their maps (not mine), and then sending them to me. I will choose the nicest hazard and the name of the one who did it will be wrote in the open space near my name and the current version ^^
and now, some rules for the hazards you'll make:

1. Hazard must be maximum 12 tiles wide and (in any case) 6 tiles high.
2. Hazard mustn't be very hard to complete.
3. Hazard must have at least something that can kill a player (surely)
That's all. Good luck =3

Places left: 4
1.
2.
3.
4.
And by the way! A guy that wants to be a competitor must write "I want to be a competitor." phrase. Yes, word by word, you can copy and then past if you like. Only first 4 posts are accepted. Later posts will be rejected.
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